
			fader.SetPreload( true );
			fader.SetStartDelay( 4000 );
		
			// start all needed faders
			function startFaders() {
				fader.Start();
			}

			// common, reusable function for attaching events to DOM elements
			function addEvent(obj, evType, fn) {
				if (obj.addEventListener) {
					obj.addEventListener(evType, fn, false); 
					return true; 
				} else if (obj.attachEvent) {
					var r = obj.attachEvent("on"+evType, fn); 
					return r; 
				} else { 
					return false; 
				} 
			}

			// attach startFaders() to the window's object onload event
			addEvent(window, 'load', startFaders);